jGL
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Namespace List
Here is a list of all namespaces with brief descriptions:
[detail level
1
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▼
N
jGL
A drawable graphic
▼
N
GL
C
glDrawFramebuffer
C
glFont
C
glParticles
C
GLRuntimeException
C
glShader
An OpenGL implementation of
Shader
C
glShapeRenderer
OpenGL implementation of
ShapeRenderer
C
glSpriteRenderer
Opengl implementation of
SpriteRenderer
C
glTexture
C
glTexture2DByte
C
glTexture2DRGB
C
glTexture2DRGBA
C
OpenGLInstance
C
TextRenderer
▼
N
Vulkan
C
Buffer
C
Command
C
CommandBuffer
C
CommandPool
C
DescriptorPool
C
DescriptorSets
C
DescriptorSets< VkDescriptorBufferInfo >
C
DescriptorSets< VkDescriptorImageInfo >
C
Device
C
Framebuffer
C
LogicalDevice
C
PhysicalDevice
C
Pipeline
C
QueueFamilyIndices
C
RenderPass
C
Sampler
C
Surface
C
Swapchain
C
SwapchainSupportDetails
C
TextRenderer
C
UniformBuffer
C
UniformBufferObject
C
VertexBuffer
C
VertexBuffer< glm::vec2 >
C
VertexBuffer< glm::vec4 >
C
VertexBufferObject
C
vkFont
C
vkParticles
C
vkShader
C
vkShapeRenderer
C
vkSpriteRenderer
C
vkTexture
C
VulkanInstance
C
AbstractjGLUniform
C
BoundingBox
A bounding box template
▼
C
DesktopDisplay
C
Config
C
WindowData
C
Display
C
Event
C
Font
C
Glyph
C
Id
C
jGLInstance
C
jGLUniform
C
NormalisedTextureRegion
Rectangular region of a texture, normalised by the textures dimensions
C
OrthoCam
An orthographic camera for 2D
▼
C
Particles
C
UpdateInfo
C
Primitive
C
Sampler2D
C
Shader
Generic shader program with vertex and fragment shader
C
Shape
A drawable shape
▼
C
ShapeRenderer
Renders shapes with optional rendering priority
C
UpdateInfo
Control updated data for drawing
C
Sprite
C
SpriteRenderer
Renders sprites in batches, with optional render priority
C
Texture
C
TexturedParticle
Particle with a texture, with a position, orientation, and scale, colour, and texture region
C
TextureRegion
Rectangular region of a texture in pixels
C
Transform
Position, rotation, and scale
C
WorldBoundingBox
A world space bounding box
▼
N
jLog
C
ERR
C
INFO
C
Log
C
LogType
C
Progress
C
WARN
▼
N
jThread
C
ThreadPool
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