#include <command.h>
◆ Command() [1/2]
jGL::Vulkan::Command::Command |
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default |
◆ Command() [2/2]
jGL::Vulkan::Command::Command |
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const Device & |
device, |
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const unsigned |
concurrentFrames |
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inline |
◆ beginCommand()
VkCommandBuffer jGL::Vulkan::Command::beginCommand |
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const Device & |
device | ) |
const |
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inline |
◆ endCommand()
void jGL::Vulkan::Command::endCommand |
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const Device & |
device, |
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VkCommandBuffer |
commandBuffer |
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inline |
◆ getVkCommandBuffer()
const VkCommandBuffer & jGL::Vulkan::Command::getVkCommandBuffer |
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size_t |
i | ) |
const |
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inline |
◆ getVkCommandBuffers()
const std::vector< VkCommandBuffer > & jGL::Vulkan::Command::getVkCommandBuffers |
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const |
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inline |
◆ getVkCommandPool()
const VkCommandPool & jGL::Vulkan::Command::getVkCommandPool |
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const |
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inline |
The documentation for this class was generated from the following file: