#include <physicalDevice.h>
◆ PhysicalDevice() [1/2]
jGL::Vulkan::PhysicalDevice::PhysicalDevice |
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default |
◆ PhysicalDevice() [2/2]
jGL::Vulkan::PhysicalDevice::PhysicalDevice |
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const VkInstance & |
instance, |
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const VkSurfaceKHR & |
surface |
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◆ getLimits()
const VkPhysicalDeviceLimits & jGL::Vulkan::PhysicalDevice::getLimits |
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const |
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inline |
◆ getMaxMsaa()
const VkSampleCountFlagBits & jGL::Vulkan::PhysicalDevice::getMaxMsaa |
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const |
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inline |
◆ getQueueFamilyIndices()
◆ getSwapchainSupportDetails()
◆ getVkPhysicalDevice()
const VkPhysicalDevice & jGL::Vulkan::PhysicalDevice::getVkPhysicalDevice |
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const |
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inline |
The documentation for this class was generated from the following files: