jGL
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Public Member Functions | Public Attributes | List of all members
jGL::TextureRegion Struct Reference

Rectangular region of a texture in pixels. More...

#include <primitive.h>

Inheritance diagram for jGL::TextureRegion:
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Collaboration diagram for jGL::TextureRegion:
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Public Member Functions

 TextureRegion (uint16_t x, uint16_t y, uint16_t w, uint16_t h)
 
 TextureRegion ()
 
- Public Member Functions inherited from jGL::Primitive
virtual ~Primitive ()=default
 

Public Attributes

uint16_t tx
 
uint16_t ty
 
uint16_t lx
 
uint16_t ly
 

Detailed Description

Rectangular region of a texture in pixels.

Parameters
txLower left corner of region, along width.
tyLower left corner of region, along height.
lxLength of region along width.
lyLength of region along height.
Remarks
0 lx and ly will be handled as the maximum lengths in e.g. SpriteRenderer.

Constructor & Destructor Documentation

◆ TextureRegion() [1/2]

jGL::TextureRegion::TextureRegion ( uint16_t  x,
uint16_t  y,
uint16_t  w,
uint16_t  h 
)
inline

◆ TextureRegion() [2/2]

jGL::TextureRegion::TextureRegion ( )
inline

Member Data Documentation

◆ lx

uint16_t jGL::TextureRegion::lx

◆ ly

uint16_t jGL::TextureRegion::ly

◆ tx

uint16_t jGL::TextureRegion::tx

◆ ty

uint16_t jGL::TextureRegion::ty

The documentation for this struct was generated from the following file: