jGL
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#include <renderPass.h>
Public Member Functions | |
RenderPass ()=default | |
RenderPass (const Device &device, VkSampleCountFlagBits msaaSamples, VkFormat swapChainImageFormat) | |
const VkRenderPass & | getVkRenderPass () const |
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default |
jGL::Vulkan::RenderPass::RenderPass | ( | const Device & | device, |
VkSampleCountFlagBits | msaaSamples, | ||
VkFormat | swapChainImageFormat | ||
) |
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inline |