#include <glTextRenderer.h>
◆ TextRenderer()
jGL::GL::TextRenderer::TextRenderer |
( |
glm::vec2 |
res | ) |
|
◆ ~TextRenderer()
jGL::GL::TextRenderer::~TextRenderer |
( |
| ) |
|
|
inline |
◆ clear()
void jGL::GL::TextRenderer::clear |
( |
| ) |
|
|
inline |
◆ renderText()
void jGL::GL::TextRenderer::renderText |
( |
glFont |
font, |
|
|
std::string |
text, |
|
|
glm::vec2 |
position, |
|
|
float |
scale, |
|
|
glm::vec4 |
colour, |
|
|
glm::vec2 |
res, |
|
|
glm::bvec2 |
centre = glm::bvec2(false,false) |
|
) |
| |
◆ setProjection()
void jGL::GL::TextRenderer::setProjection |
( |
glm::mat4 |
p | ) |
|
|
inline |
The documentation for this class was generated from the following files: