jGL
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#include <desktopDisplay.h>
Public Member Functions | |
void | clear () |
Public Attributes | |
std::map< int, std::vector< Event > > | events |
double | scrollX = 0.0 |
double | scrollY = 0.0 |
bool | scrolled = false |
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inline |
std::map<int, std::vector<Event> > jGL::DesktopDisplay::WindowData::events |
bool jGL::DesktopDisplay::WindowData::scrolled = false |
double jGL::DesktopDisplay::WindowData::scrollX = 0.0 |
double jGL::DesktopDisplay::WindowData::scrollY = 0.0 |