#include <particles.h>
◆ Particles() [1/2]
jGL::Particles::Particles |
( |
size_t |
sizeHint | ) |
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inline |
◆ Particles() [2/2]
◆ ~Particles()
virtual jGL::Particles::~Particles |
( |
| ) |
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virtualdefault |
◆ draw()
virtual void jGL::Particles::draw |
( |
glm::mat4 |
proj | ) |
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pure virtual |
◆ getParticles()
◆ setBaseLineScale()
void jGL::Particles::setBaseLineScale |
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float |
s | ) |
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inline |
◆ setTexture()
virtual void jGL::Particles::setTexture |
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std::shared_ptr< Texture > |
| ) |
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pure virtual |
◆ update()
virtual void jGL::Particles::update |
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UpdateInfo |
info | ) |
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pure virtual |
◆ baseLineScalePixels
float jGL::Particles::baseLineScalePixels = 1.0f |
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protected |
◆ drawing
uint32_t jGL::Particles::drawing = 0 |
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protected |
◆ points
◆ texture
std::shared_ptr<Texture> jGL::Particles::texture |
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protected |
◆ uploaded
uint32_t jGL::Particles::uploaded = 0 |
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protected |
The documentation for this class was generated from the following file: