#include <vkSampler.h>
◆ Sampler()
| jGL::Vulkan::Sampler::Sampler |
( |
const Device & |
device, |
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VkFilter |
filter = VK_FILTER_LINEAR, |
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uint32_t |
binding = 0 |
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) |
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inline |
◆ ~Sampler()
| jGL::Vulkan::Sampler::~Sampler |
( |
| ) |
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inline |
◆ getLayout()
| VkDescriptorSetLayoutBinding jGL::Vulkan::Sampler::getLayout |
( |
| ) |
const |
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inline |
◆ getVkSampler()
| const VkSampler & jGL::Vulkan::Sampler::getVkSampler |
( |
| ) |
const |
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inline |
◆ setBinding()
| void jGL::Vulkan::Sampler::setBinding |
( |
uint32_t |
b | ) |
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inline |
The documentation for this class was generated from the following file: