jGL
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physicalDevice.h File Reference
#include <vulkan/vulkan.h>
#include <exception>
#include <vector>
#include <string>
#include <sstream>
#include <map>
#include <optional>
#include <set>
#include <jLog/jLog.h>
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Classes

struct  jGL::Vulkan::QueueFamilyIndices
 
struct  jGL::Vulkan::SwapchainSupportDetails
 
class  jGL::Vulkan::PhysicalDevice
 

Namespaces

namespace  jGL
 A drawable graphic.
 
namespace  jGL::Vulkan
 

Variables

const std::vector< const char * > jGL::Vulkan::deviceExtensions