#include <cstdlib>
#include <vector>
#include <map>
#include <vulkan/vulkan.h>
#include <GLFW/glfw3.h>
#include <imgui/imgui.h>
#include <imgui/imgui_impl_glfw.h>
#include <imgui/imgui_impl_opengl3.h>
#include <jGL/Display/event.h>
#include <jGL/Display/display.h>
#include <jGL/common.h>
#include <stb_image.h>
#include <algorithm>
Go to the source code of this file.
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| namespace | jGL |
| | A drawable graphic.
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| |
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| void | jGL::defaultKeyEventCallback (GLFWwindow *window, int key, int scancode, int action, int mods) |
| |
| void | jGL::defaultMouseButtonCallback (GLFWwindow *window, int button, int action, int mods) |
| |
| void | jGL::defaultScrollCallback (GLFWwindow *window, double x, double y) |
| |
| void | jGL::parseAction (GLFWwindow *window, int code, int action) |
| |
◆ GLFW_INCLUDE_NONE
| #define GLFW_INCLUDE_NONE |