jGL
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desktopDisplay.h File Reference
#include <cstdlib>
#include <vector>
#include <map>
#include <vulkan/vulkan.h>
#include <GLFW/glfw3.h>
#include <jGL/Display/event.h>
#include <jGL/Display/display.h>
#include <jGL/common.h>
#include <stb_image.h>
#include <algorithm>
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Classes

class  jGL::DesktopDisplay
 
struct  jGL::DesktopDisplay::Config
 
struct  jGL::DesktopDisplay::WindowData
 

Namespaces

namespace  jGL
 A drawable graphic.
 

Macros

#define GLFW_INCLUDE_NONE
 

Functions

void jGL::defaultKeyEventCallback (GLFWwindow *window, int key, int scancode, int action, int mods)
 
void jGL::defaultMouseButtonCallback (GLFWwindow *window, int button, int action, int mods)
 
void jGL::defaultScrollCallback (GLFWwindow *window, double x, double y)
 
void jGL::parseAction (GLFWwindow *window, int code, int action)
 

Macro Definition Documentation

◆ GLFW_INCLUDE_NONE

#define GLFW_INCLUDE_NONE