jGL
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jGL::GL::glTexture2DByte Member List

This is the complete list of members for jGL::GL::glTexture2DByte, including all inherited members.

bind()jGL::GL::glTextureinline
bind(unsigned binding)jGL::GL::glTextureinlinevirtual
channelsjGL::Textureprotected
create(int width, int height)jGL::GL::glTexture2DByte
generateMipMaps()jGL::GL::glTextureinline
getId() constjGL::Textureinline
glTexture()jGL::GL::glTextureinline
glTexture2DByte(std::filesystem::path imageFile)jGL::GL::glTexture2DByteinline
glTexture2DByte(std::vector< std::byte > data)jGL::GL::glTexture2DByteinline
glTexture2DByte(std::vector< std::byte > pixels, int width, int height)jGL::GL::glTexture2DByteinline
heightjGL::Textureprotected
idjGL::GL::glTextureprotected
load_image(std::filesystem::path imageFilePath)jGL::GL::glTextureinlineprotected
load_image(std::vector< std::byte > imageFile)jGL::GL::glTextureinlineprotected
operator==(const Texture &rhs) constjGL::Textureinline
size() constjGL::Textureinline
Texture()jGL::Textureinline
textureUnitjGL::GL::glTextureprotected
Type enum namejGL::Texture
unbind()jGL::GL::glTextureinline
upload(std::vector< std::byte > pixels)jGL::GL::glTexture2DByte
jGL::GL::glTexture::upload(std::vector< std::byte > *data)jGL::GL::glTextureinlinevirtual
widthjGL::Textureprotected
~glTexture()jGL::GL::glTextureinline
~Texture()=defaultjGL::Texturevirtual