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jGL
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#include <memory>#include <vector>#include <iterator>#include <algorithm>#include <unordered_map>#include <cstdint>

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Classes | |
| class | PriorityStore< T > |
| Store elements in a priority ordering, with identities. More... | |
| struct | PriorityStore< T >::Info |
| Combine an id and a priority. More... | |
Typedefs | |
| typedef std::string | ElementId |
| User name for an Element. | |
| typedef uint64_t | Priority |
| A priority for an element. | |
User name for an Element.
A priority for an element.