jGL
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commandBuffer.h
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1#ifndef COMMANDBUFFER
2#define COMMANDBUFFER
3
6
7#include <vector>
8
9namespace jGL::Vulkan
10{
12 {
13
14 public:
15
16 CommandBuffer() = default;
17
18 CommandBuffer(const Device & device, const CommandPool & commandPool, const unsigned concurrentFrames);
19
20 const std::vector<VkCommandBuffer> & getVkCommandBuffers() const { return commandBuffers; }
21
22 private:
23
24 std::vector<VkCommandBuffer> commandBuffers;
25
26 };
27}
28
29#endif /* COMMANDBUFFER */
Definition commandBuffer.h:12
const std::vector< VkCommandBuffer > & getVkCommandBuffers() const
Definition commandBuffer.h:20
Definition commandPool.h:9
Definition device.h:10
Definition buffer.h:10