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jGL
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This is the complete list of members for jGL::GL::glTexture, including all inherited members.
| bind() | jGL::GL::glTexture | inline |
| bind(unsigned binding) | jGL::GL::glTexture | inlinevirtual |
| channels | jGL::Texture | protected |
| generateMipMaps() | jGL::GL::glTexture | inline |
| getId() const | jGL::Texture | inline |
| glTexture() | jGL::GL::glTexture | inline |
| height | jGL::Texture | protected |
| id | jGL::GL::glTexture | protected |
| load_image(std::filesystem::path imageFilePath) | jGL::GL::glTexture | inlineprotected |
| load_image(std::vector< std::byte > imageFile) | jGL::GL::glTexture | inlineprotected |
| operator==(const Texture &rhs) const | jGL::Texture | inline |
| size() const | jGL::Texture | inline |
| Texture() | jGL::Texture | inline |
| textureUnit | jGL::GL::glTexture | protected |
| Type enum name | jGL::Texture | |
| unbind() | jGL::GL::glTexture | inline |
| upload(std::vector< std::byte > *data) | jGL::GL::glTexture | inlinevirtual |
| width | jGL::Texture | protected |
| ~glTexture() | jGL::GL::glTexture | inline |
| ~Texture()=default | jGL::Texture | virtual |