jGL
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This is the complete list of members for jGL::GL::glTexture, including all inherited members.
bind() | jGL::GL::glTexture | inline |
bind(unsigned binding) | jGL::GL::glTexture | inlinevirtual |
channels | jGL::Texture | protected |
generateMipMaps() | jGL::GL::glTexture | inline |
getId() const | jGL::Texture | inline |
glTexture() | jGL::GL::glTexture | inline |
height | jGL::Texture | protected |
id | jGL::GL::glTexture | protected |
load_image(std::filesystem::path imageFilePath) | jGL::GL::glTexture | inlineprotected |
load_image(std::vector< std::byte > imageFile) | jGL::GL::glTexture | inlineprotected |
operator==(const Texture &rhs) const | jGL::Texture | inline |
size() const | jGL::Texture | inline |
Texture() | jGL::Texture | inline |
textureUnit | jGL::GL::glTexture | protected |
Type enum name | jGL::Texture | |
unbind() | jGL::GL::glTexture | inline |
upload(std::vector< std::byte > *data) | jGL::GL::glTexture | inlinevirtual |
width | jGL::Texture | protected |
~glTexture() | jGL::GL::glTexture | inline |
~Texture()=default | jGL::Texture | virtual |