#include <iostream>
#include <fstream>
#include <string>
#include <cstdint>
#include <vector>
#include <array>
#include <cmath>
#include <memory>
#include <limits>
#include <numeric>
#include <glm/glm.hpp>
#include <trixel.h>
#include <meshes.h>
Go to the source code of this file.
◆ BASE_MESH
Base mesh types for refinement.
Enumerator |
---|
ICOSAHEDRON | |
OCTAHEDRON | |
DODECAHEDRON | |
CUBE | |
TETRAHEDRON | |
TRIAUGMENTED_TRIANGULAR_PRISM | |
ANY | |
◆ operator<()
HierarchicalTriangularMesh ordering.
- Template Parameters
-
- Parameters
-
- Returns
- true if a has less triangles than b.
-
false if a has more than or the same triangles as b.
◆ operator<<()