jGL
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#include <jGL/Vulkan/Texture/vkTexture.h>
Namespaces | |
namespace | jGL |
A drawable graphic. | |
namespace | jGL::Vulkan |
Functions | |
void | jGL::Vulkan::createImage (const Device &device, uint32_t width, uint32_t height, uint32_t mipLevels, VkSampleCountFlagBits numSamples, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, VkImage &image, VkDeviceMemory &memory) |
void | jGL::Vulkan::createImageView (const Device &device, VkFormat format, VkImageAspectFlags aspectFlags, uint32_t mipLevels, VkImage &image, VkImageView &imageView) |