jGL
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pipeline.h File Reference
#include <jGL/Vulkan/Device/device.h>
#include <jGL/Vulkan/RenderPass/renderPass.h>
#include <jGL/Vulkan/Shader/vkShader.h>
#include <jGL/Vulkan/Shader/vertexBuffer.h>
#include <jGL/Vulkan/Shader/uniformBuffer.h>
#include <jGL/Vulkan/Descriptor/descriptorSets.h>
#include <jGL/Vulkan/Texture/vkSampler.h>
#include <jGL/Vulkan/Texture/vkTexture.h>
#include <memory>
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Classes

class  jGL::Vulkan::Pipeline
 

Namespaces

namespace  jGL
 A drawable graphic.
 
namespace  jGL::Vulkan