| jGL
    | 
This is the complete list of members for jGL::SpriteRenderer, including all inherited members.
| add(Sprite s, ElementId id, Priority priority=0) | PriorityStore< Sprite > | inlinevirtual | 
| begin() const | PriorityStore< Sprite > | inline | 
| cache | PriorityStore< Sprite > | protected | 
| clear() | PriorityStore< Sprite > | inlinevirtual | 
| draw(std::shared_ptr< Shader > shader, std::multimap< RenderPriority, SpriteId > ids) | jGL::SpriteRenderer | inlinevirtual | 
| draw(std::multimap< RenderPriority, SpriteId > ids) | jGL::SpriteRenderer | inlinevirtual | 
| draw(std::shared_ptr< Shader > shader) | jGL::SpriteRenderer | inlinevirtual | 
| draw() | jGL::SpriteRenderer | inlinevirtual | 
| draw(std::shared_ptr< Shader > shader, std::vector< std::pair< Info, Sprite > > &sprites)=0 | jGL::SpriteRenderer | protectedpure virtual | 
| end() const | PriorityStore< Sprite > | inline | 
| getSprite(SpriteId id) | jGL::SpriteRenderer | inline | 
| hasId(const ElementId id) const | PriorityStore< Sprite > | inline | 
| idToElement | PriorityStore< Sprite > | protected | 
| MAX_BATCH_BOUND_TEXTURES | jGL::SpriteRenderer | static | 
| operator[](ElementId id) | PriorityStore< Sprite > | inline | 
| PriorityStore(uint64_t sizeHint=8) | PriorityStore< Sprite > | inline | 
| projection | jGL::SpriteRenderer | protected | 
| remove(ElementId id) | PriorityStore< Sprite > | inlinevirtual | 
| setProjection(glm::mat4 p) | jGL::SpriteRenderer | inlinevirtual | 
| shader | jGL::SpriteRenderer | protected | 
| size() const | PriorityStore< Sprite > | inline | 
| SpriteRenderer(size_t sizeHint=8) | jGL::SpriteRenderer | inline | 
| updatePriority(ElementId id, Priority newPriority) | PriorityStore< Sprite > | inline | 
| vectorise(std::multimap< Priority, ElementId > &oids) | PriorityStore< Sprite > | inline |