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jGL
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This is the complete list of members for jGL::Sprite, including all inherited members.
| colour | jGL::Sprite | |
| fromNormalised(NormalisedTextureRegion to) const | jGL::Sprite | inlineprotected |
| getNormalisedTextureRegion() const | jGL::Sprite | inline |
| getScreenBoundingBox(const OrthoCam &camera) | jGL::Sprite | inline |
| getWorldBoundingBox() const | jGL::Sprite | inline |
| Sprite()=default | jGL::Sprite | |
| Sprite(Transform *tra, TextureRegion *to, Texture *tex, glm::vec4 *colour) | jGL::Sprite | inline |
| texOffset | jGL::Sprite | |
| texture | jGL::Sprite | |
| toNormalised(TextureRegion to) const | jGL::Sprite | inlineprotected |
| transform | jGL::Sprite |