jGL
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This is the complete list of members for jGL::Sprite, including all inherited members.
colour | jGL::Sprite | |
fromNormalised(NormalisedTextureRegion to) const | jGL::Sprite | inlineprotected |
getNormalisedTextureRegion() const | jGL::Sprite | inline |
getScreenBoundingBox(const OrthoCam &camera) | jGL::Sprite | inline |
getWorldBoundingBox() const | jGL::Sprite | inline |
Sprite()=default | jGL::Sprite | |
Sprite(Transform *tra, TextureRegion *to, Texture *tex, glm::vec4 *colour) | jGL::Sprite | inline |
texOffset | jGL::Sprite | |
texture | jGL::Sprite | |
toNormalised(TextureRegion to) const | jGL::Sprite | inlineprotected |
transform | jGL::Sprite |